Name | Players | Map | Mode |
---|---|---|---|
NapolnyBF4 | UnlockAll | =p | 0/64 | ![]() Operation Locker | RushLarge |
Admin: motionarium Settings: vehicleSpawnDelay=100 miniMap=true friendlyFire=false gameModeCounter=100 killCam=true roundStartPlayerCount=8 teamKillKickForBan=3 nameTag=true autoBalance=true hitIndicatorsEnabled=true vehicleSpawnAllowed=true ticketBleedRate=100 maxPlayers=64 soldierHealth=100 alwaysAllowSpectators=true teamKillCountForKick=5 onlySquadLeaderSpawn=false playerRespawnTime=100 3pCam=true regenerateHealth=true hud=true 3dSpotting=true idleTimeout=300 | |||
POCTOB | 0/64 | ![]() Golmud Railway | ConquestLarge |
Admin: KPOBOCTOK Settings: bulletDamage=120 autoBalance=true gunMasterWeaponsPreset=3 alwaysAllowSpectators=false regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=75 aggressiveJoin=true hitIndicatorsEnabled=true teamKillCountForKick=4 roundTimeLimit=75 ticketBleedRate=100 IsNoobOnlyJoin=false commander=false vehicleSpawnDelay=100 roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=true killCam=false aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=86400 3dSpotting=true SkillBasedBalance=false maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true | |||
Pycckuu CEPBEP | Conquest | All Unlocked | !mods | 23/64 | ![]() Operation Firestorm 2014 | ConquestSmall |
Admin: WaNdErEr_ROVER Settings: bulletDamage=100 gunMasterWeaponsPreset=0 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 aggressiveJoin=false hitIndicatorsEnabled=true teamKillCountForKick=4 roundTimeLimit=100 ticketBleedRate=100 commander=true vehicleSpawnDelay=100 IsNoobOnlyJoin=false roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=110 roundPlayersReadyBypassTimer=180 idleTimeout=86400 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true Players: joshkiller107 NucLeaR Rumatack12 Edrileo21 Nico_uy kevin2016 lmno SLAYER_LGay iSTR1K3z olikpolik MrBoganex Lon001 Mrxboss Ming_Ming stewe111 Spenzer JCGATO PedroAnnony205 JC2024 Camethozine lipovka neothejan Nn8PDpeDQrRrZj6F | |||
Pycckuu CEPBEP-Metro & Locker | All Unlocked | !mods | 4/64 | ![]() Operation Metro 2014 | ConquestLarge |
Admin: WaNdErEr_ROVER Settings: bulletDamage=100 gunMasterWeaponsPreset=0 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 aggressiveJoin=false hitIndicatorsEnabled=true teamKillCountForKick=4 roundTimeLimit=300 ticketBleedRate=100 vehicleSpawnDelay=25 IsNoobOnlyJoin=false commander=false roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=false killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=300 roundPlayersReadyBypassTimer=180 idleTimeout=86400 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true Players: roco322 TR_MEHMET_TR TIMURRG3A3 TR_MUSTAFA99 | |||
Pycckuu CEPBEP|Mix maps|Unlock All | 0/64 | ![]() Silk Road | ConquestSmall |
Admin: JlyHoXoD Settings: autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true teamKillKickForBan=3 onlySquadLeaderSpawn=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=200 ticketBleedRate=100 vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=64 vehicleSpawnAllowed=true killCam=true gameModeCounter=100 idleTimeout=300 3dSpotting=true maxSpectators=0 friendlyFire=false hud=true 3pCam=true soldierHealth=100 miniMap=true | |||
[}FPS{]Arena_Normal_Conquest | 0/32 | ![]() Operation Mortar | ConquestLarge |
Admin: Banner Settings: gunMasterWeaponsPreset=0 bulletDamage=100 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=300 ticketBleedRate=100 commander=true IsNoobOnlyJoin=false vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=30 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true | |||
[}FPS{]Arena_Normal_TDM !limit | 0/30 | ![]() Nansha Strike | TeamDeathMatch |
Admin: Banner Settings: gunMasterWeaponsPreset=0 bulletDamage=100 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=300 ticketBleedRate=100 commander=true IsNoobOnlyJoin=false vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=30 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true |