Name | Players | Map | Mode |
---|---|---|---|
POCTOB | 1/64 | ![]() Golmud Railway | ConquestLarge |
Admin: KPOBOCTOK Settings: bulletDamage=110 gunMasterWeaponsPreset=0 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=75 aggressiveJoin=false hitIndicatorsEnabled=true teamKillCountForKick=4 roundTimeLimit=300 ticketBleedRate=100 vehicleSpawnDelay=100 IsNoobOnlyJoin=false commander=false roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=86400 3dSpotting=true SkillBasedBalance=true maxSpectators=4 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true Players: Jenichi | |||
POCTOB_HARDCORE | 0/64 | ![]() Silk Road | ConquestLarge |
Admin: KPOBOCTOK Settings: gunMasterWeaponsPreset=0 autoBalance=true alwaysAllowSpectators=true regenerateHealth=false nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 onlySquadLeaderSpawn=false playerRespawnTime=75 aggressiveJoin=false hitIndicatorsEnabled=false teamKillCountForKick=4 ticketBleedRate=100 vehicleSpawnDelay=100 IsNoobOnlyJoin=false commander=false roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=true killCam=false gameModeCounter=100 idleTimeout=86400 3dSpotting=false SkillBasedBalance=true friendlyFire=false hud=false 3pCam=false soldierHealth=60 miniMap=false | |||
WELL GAMES | CONQUEST & RUSH | MODS | 0/64 | ![]() Operation Locker | ConquestLarge |
Admin: qqqqqqqqqqq Settings: bulletDamage=100 autoBalance=true gunMasterWeaponsPreset=0 alwaysAllowSpectators=false regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=100 ticketBleedRate=100 commander=true IsNoobOnlyJoin=false vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=64 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true | |||
WELL GAMES | DOGFIGHT ARENA | 0/8 | ![]() Silk Road | AirSuperiority |
Admin: qqqqqqqqqqq Settings: bulletDamage=100 autoBalance=true alwaysAllowSpectators=false regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=99 onlySquadLeaderSpawn=false aggressiveJoin=true playerRespawnTime=10 hitIndicatorsEnabled=true teamKillCountForKick=99 roundTimeLimit=1000 ticketBleedRate=100 vehicleSpawnDelay=1 commander=false IsNoobOnlyJoin=false roundStartPlayerCount=1 vehicleSpawnAllowed=true killCam=false gameModeCounter=500 idleTimeout=86400 3dSpotting=true SkillBasedBalance=true maxSpectators=0 friendlyFire=false hud=true 3pCam=true soldierHealth=10000 miniMapSpotting=true miniMap=true | |||
***SMK}|{HARD*** | 0/64 | ![]() Paracel Storm | ConquestLarge |
Admin: Smokie_Rus Settings: miniMap=true friendlyFire=false vehicleSpawnDelay=100 roundTimeLimit=80 gameModeCounter=100 killCam=true roundStartPlayerCount=4 autoBalance=true nameTag=true hitIndicatorsEnabled=true vehicleSpawnAllowed=true ticketBleedRate=100 maxPlayers=64 soldierHealth=100 aggressiveJoin=false alwaysAllowSpectators=true onlySquadLeaderSpawn=false playerRespawnTime=75 3pCam=true regenerateHealth=true hud=true | |||
BHCW | 0/32 | ![]() Siege Of Shanghai | SquadDeathMatch |
Admin: ding361 Settings: gunMasterWeaponsPreset=0 bulletDamage=100 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=100 ticketBleedRate=100 commander=true IsNoobOnlyJoin=false vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=32 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=true maxSpectators=0 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true | |||
OchkoArtema | 0/20 | ![]() Flood Zone | RushLarge |
Admin: Artem_Huy Settings: bulletDamage=100 autoBalance=true gunMasterWeaponsPreset=1 alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false aggressiveJoin=true playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=100 ticketBleedRate=100 IsNoobOnlyJoin=false commander=true vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=20 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=false maxSpectators=4 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true | |||
Pycckuu CEPBEP | Conquest | All Unlocked | !mods | 18/66 | ![]() Caspian Border 2014 | ConquestSmall |
Admin: WaNdErEr_ROVER Settings: gunMasterWeaponsPreset=0 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 onlySquadLeaderSpawn=false playerRespawnTime=100 aggressiveJoin=false hitIndicatorsEnabled=true teamKillCountForKick=4 ticketBleedRate=100 vehicleSpawnDelay=100 IsNoobOnlyJoin=false roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=true killCam=true gameModeCounter=100 idleTimeout=86400 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false hud=true 3pCam=true soldierHealth=100 miniMap=true Players: mazellkin Smol87 VES_TE_MATE_JJJ exrolexx MajorPaynezz SouL1Ian roco322 TIMURRG3A3 TR_MUSTAFA99 Greenmushi nickkys12 Punisher15 Aparatik kuchu Clous2015 stalkerghost o0Dark_Knigt0o PaFFoS | |||
Pycckuu CEPBEP | Mix | All Unlocked | !mods | 4/64 | ![]() Dragon Valley 2015 | ConquestLarge |
Admin: WaNdErEr_ROVER Settings: gunMasterWeaponsPreset=0 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 onlySquadLeaderSpawn=false playerRespawnTime=100 aggressiveJoin=false hitIndicatorsEnabled=true teamKillCountForKick=4 roundTimeLimit=300 ticketBleedRate=100 vehicleSpawnDelay=25 IsNoobOnlyJoin=false commander=false roundStartPlayerCount=8 maxPlayers=64 vehicleSpawnAllowed=false killCam=true gameModeCounter=250 idleTimeout=86400 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false hud=true 3pCam=true soldierHealth=100 miniMap=true Players: trrishxjygaah FACEIT_MENSHEE iSTR1K3z man_of_static | |||
Pycckuu CEPBEP|Mix maps|Unlock All | 0/64 | ![]() Pearl Market | ConquestLarge |
Admin: JlyHoXoD Settings: autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true teamKillKickForBan=3 onlySquadLeaderSpawn=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=200 ticketBleedRate=100 vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=64 vehicleSpawnAllowed=true killCam=true gameModeCounter=100 idleTimeout=300 3dSpotting=true maxSpectators=0 friendlyFire=false hud=true 3pCam=true soldierHealth=100 miniMap=true | |||
[}FPS{] Arena_Normal_Conquest | 0/32 | ![]() Paracel Storm | ConquestLarge |
Admin: Banner Settings: gunMasterWeaponsPreset=0 bulletDamage=100 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=300 ticketBleedRate=100 commander=true IsNoobOnlyJoin=false vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=30 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true | |||
[}FPS{] Arena_Normal_TDM Clasics_All Weapons | 0/30 | ![]() Golmud Railway | TeamDeathMatch |
Admin: Banner Settings: gunMasterWeaponsPreset=0 bulletDamage=100 autoBalance=true alwaysAllowSpectators=true regenerateHealth=true nameTag=true IsCompetitive=false forceReloadWholeMags=false teamKillKickForBan=3 roundPlayersReadyPercent=33 onlySquadLeaderSpawn=false aimAssistAutoRotation=false playerRespawnTime=100 hitIndicatorsEnabled=true teamKillCountForKick=5 roundTimeLimit=300 ticketBleedRate=100 commander=true IsNoobOnlyJoin=false vehicleSpawnDelay=100 roundStartPlayerCount=4 maxPlayers=30 vehicleSpawnAllowed=true killCam=true aimAssistSlowdown=false roundPlayersReadyMinCount=1 gameModeCounter=100 roundPlayersReadyBypassTimer=180 idleTimeout=300 3dSpotting=true SkillBasedBalance=true maxSpectators=2 friendlyFire=false roundLockdownCountdown=15 hud=true idleTimeoutActiveMinPlayersPercent=22 3pCam=true soldierHealth=100 miniMapSpotting=true miniMap=true |